The game has the beauty and audio & visual quality of the other two games of this producer, but this one feels way too linear and maybe even artificial. I mean, the puzzles are well-done but they are too much in the players face to enjoy the game.
Because the setting was a living, breathing world, I was expecting to explore the world a bit more and enjoy a good plot alongside solving puzzles instead of dealing with fetch-quests and objects being hidden in places with seemingly no reason only to be found in an unfeasibly convenient order.
Despite this disappointment, the game is still an enjoyable experience.
LevFendi about Hidden World, v1.0.3